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Mario Ruiz: HP Portfolio
Interaction Design
"Looks and feels like HP"
Tags: hardware, software, user interface, interaction design, systems-thinking

The work in this section developed the relationship between the product on-screen and hardware user interfaces. Beyond just a single product, however, this analyzed and integrated common interaction models across various product lines.

The main objective was to design common interaction models on both the hardware and software to provide customers a more familiar way to use them, like a common steering wheel.

As co-lead on this work, this marked the first time design, engineering, and marketing teams collaborated together to build leverageable design elements across product lines.

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